![]() The player fights for six rounds and then the credits roll. Even though the focus of the game is clearly on the fighter-design aspect (that's what the game's named after), we'll have a look at the fighting aspect first, since that's the closest thing to actual "gameplay" it has.Īnd the verdict on the fighting part of the game is. ![]() There are really two distinct modes of "play" with this game: Fighting Mode (which takes up eleven pages of the manual) and Edit Mode, which takes up the next 41 pages, with an additional 16 pages for the tutorial. ![]()
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