![]() ![]() its velen lighting in novigrad, if you want a darker more foggy novigrad use that, thats the only difference open the file ttings and set MaxVisibilityDepth to 8 or 4 How do you remove those trees in the distant mountains ? ![]() go to to your Witcher 3 installation folder then navigate to bin\shaders\speedtree\shaders_directx11 and move somewhere these 2 files : Branches_shadowcast_vs.fx11obj and Branches_vs.fx11obj ( thanks to KNG ) How do you remove trees like in the video ? fixed some of the new Hos zones, support is limited projector lights behind geralt are still disabled during gameplay re enabled projector lights during cutscene to avoid pitch black/dark environements removed tonemapping during cutscene, now cutscene look exactly like normal gameplay many tweaks to vegetation lighting for novigrad and velen re done fog values and coloring for novigrad and velen lense flare on fire sources is still there ![]() removed lense flare from the sun and dirt flare along with it fixed fog during cutscene and in certain interiors Mimic the original art direction pre downgrade ( mostly the 2014 build ), this is the only purpose of this mod, it does not add anything or remove anything, this is not supposed to be " better " than vanilla, this is specifically made for those who preferred the original look of the game pre downgrade like me ![]()
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